Like the NHL, Electronic Arts forced to adapt to pandemic in making hockey game
TORONTO — Like the NHL, EA Sports was forced to adapt to the pandemic.
While the league opted to finish out its season in a bubble, the video game developer moved to remote production.
“It’s been interesting,” said Sean Ramjagsingh, executive producer of EA Sports’ made-in-Vancouver NHL franchise. “Since March we’ve all moved to work from home, seemingly overnight.
“Which presented some initial challenges, to figure out how to get the team sort of up and running and running efficiently. So that part we managed through. And then once from an execution perspective we were up and running at home and we figured out the hardware and the software considerations, the next piece for us was really how do we deliver quality?”